Star Wars Heroic Roleplaying: Part III

Part One and Part Two of the Star Wars Heroic Roleplaying hack presented the tools necessary to create characters and play a SW campaing. Today, we’ll see some sample heroes and threats. If you’re one of the few people who haven’t seen Episode VII yet, be warned that there might be some minor spoilers ahead.

This a hack requires some familiarity with the Heroic  Roleplaying system (Marvel Heroic Roleplaying and Fantasy Heroic Roleplaying) described in the Cortex Plus Hacker’s Guide. I trust that you (or your Gamemaster) have access to it but, if you don’t, you can get it here.

This game material references the Cortex Plus® game system, available from Margaret Weis Productions at www.margaretweis.com. Cortex® and Cortex Plus® and all associated logos and trademarks are solely owned by Margaret Weis Productions, Ltd. and are used with permission. Margaret Weis Productions, Ltd. makes no representation or warranty as to the quality, viability, or suitability of the purpose of this product.

III. SAMPLE CHARACTERS

You might recognize them from a certain movie…

HEROES

25122015-poe-bb8-lg
© 2015 Disney & Lucasfilm Ltd

REY

Rey grew up on Jakku, eking out a life as a scavenger and hoping that one day whoever had left her on the barren desert world would return. She learned how to survive, becoming a gifted mechanic, pilot and warrior. But she seemed destined to live out her days on a forlorn backwater world, ignorant of the larger galaxy and its perils and possibilities.

Rey’s life changed when she encountered BB-8, a Resistance astromech carrying a star chart offering a clue to the location of the long-lost Jedi master Luke Skywalker. Rey and the renegade stormtrooper Finn forged an unlikely friendship, escaping Jakku and finding themselves caught in a galactic war – with both of their destinies shaped by the awakened power of the Force. (starwars.com)

starwars_ep7_rey_1Drives
——
Self D6, Loyal D8, Compassion D10

Distinctions
————
The Scavenger
Mysterious Past
Courageous and Optimistic

Abilities, Signature Assets & Special Talents
———-
THE GIRL WITH THE STAFF
Enhanced Reflexes D8
Staff D6

SFX: Can Handle Her Own. Against multiple targets in an action including Staff, for each additional target add a d6 and keep an additional effect die.
SFX: Many Languages. Spend a FP to step up any resource during a Social Scene.
SFX: Salvage. Step up any scavenging-related asset or resource made during an Exploration Scene.
Limit: Exhausted. Shutdown THE GIRL WITH THE STAFF to gain 1 FP. Activate an opportunity or participate in a non-Action Scene to recover that power.

AWAKENING FORCE
Force Control D8
Telekinesis D6
Mind Control D6

SFX: Strong With The Force. Step up or double any AWAKENING FORCE power for one action. If the action fails, add a die to the dark side pool equal to the normal rating of your power die.
Limit: First Steps. If your pool includes a AWAKENING FORCE power, both 1s and 2s on your dice count as opportunities, but only 1s are excluded from being used for totals or effect dice.

Specialties
———–
Acrobatic Expert, Melee Combat Expert, Piloting Expert, Tech Master

Milestones
———–
“I’M NO ONE”
1 XP when you talk about your limitations.
3 XP when you use your Abilities to create complications for your foes or assets for your allies.
10 XP when you either accept that you have an heroic destiny or give in to your self-doubt and change one of your Distinctions to illustrate your lack of confidence.

THE GIRL WHO WAITED
1 XP when you tell another character that you need to go home to Jakku.
3 XP when you travel to a new planet.
10 XP when you either return to Jakku to wait for your family after having an off-world adventure, or accept the truth that the family that abandoned you won’t return, embracing new adventures.

DOWNLOAD REY’S HERO SHEET

FINN

Finn grew up known only as FN-2187, a product of the First Order’s quest to create super-soldiers by training them from birth. He proved a capable soldier in simulations, though he lacked the zeal for combat shown by some of his squadmates. The First Order’s raid on Jakku awakened FN-2187’s conscience, and he decided to desert and make his own way in the galaxy.

FN-2187 lacked pilot training, so he freed the Resistance pilot Poe Dameron from captivity. The two stole a TIE fighter – with Poe giving the stormtrooper the nickname Finn – and crash-landed on Jakku. Thinking Poe had died in the crash, Finn joined forces with the scavenger Rey and the astromech BB-8 in search of a way off the desert world.

Posing as a member of the Resistance, Finn escaped Jakku and made his way to Takodana. There, he faced a choice: leave Rey and seek his fortune in the Outer Rim, or join the Resistance and fight the First Order he had once served. (starwars.com)

starwars_ep7_finn_1Drives
——
Self D8, Loyal D10, Compassion D6

Distinctions
————
Renegade Stormtrooper
Loyal Friend
Reluctant Hero

Abilities, Signature Assets & Special Talents
———-
FIRST ORDER STORMTROOPER TRAINING
Enhanced Reflexes D8
Enhanced Stamina D8

SFX: Defender. Spend a FP to take physical stress intended for a nearby ally or friend.
SFX: Morale Boost. Spend a FP to use an effect die to recover your own or another’s emotional-based stress.
Limit: Pushed to the Limit. Shutdown FIRST ORDER STORMTROOPER TRAINING to gain a FP. Recover during the next Exploration or Social Scene.

BLASTER RIFLE
Weapon D8

SFX: Precise Shots. Step up or double Weapon against a single target. Remove the highest rolling die and add 3 dice for your total.
Limit: Gear. Shutdown Weapon to gain a FP. Recover by taking an action against the dark side pool.

Specialties
———–
Ranged Combat Master, Medical Expert, Melee Combat Expert, Tech Expert

Milestones
———–
FLIGHT OR FIGHT
1 XP when you talk with an ally or friend about an exit strategy from your current situation.
3 XP when you tell another hero that this is a fight you can’t win, asking them to come with you when you go.
10 XP when you either leave your allies and friends and seek your fortune in the Outer Rim, or join the Resistance and fight the First Order you once served.

THE RIGHT THING TO DO
1 XP when you choose to aid another hero in a dangerous situation for the first time.
3 XP when you first use your Defender SFX.
10 XP when you either sacrifice yourself for your allies or fight until you’re the last hero to fall.

DOWNLOAD FINN’S HERO SHEET

POE DAMERON

Poe Dameron is a commander in the Resistance’s Starfighter Corps and one of Leia Organa’s most-trusted operatives. The son of a rebel fighter pilot and a rebel commando, Poe grew up on stories of Alliance campaigns. A decorated X-wing pilot, he can fly anything – which is fortunate given how often his headstrong nature leads him into trouble. (starwars.com)

starwars_ep7_poe_2Drives
——
Self D8, Loyal D10, Compassion D6

Distinctions
————
The Best Pilot in The Resistance
Brash & Bold
I Can Fly Anything

Abilities, Signature Assets & Special Talents
———-
ACE PILOT
Enhanced Reflexes D8
Enhanced Stamina D8
Blaster Rifle D8

SFX: Crack Shot. Add a d6 to your dice pool for an attack action and step back highest die in pool by –1. Step up Injury stress inflicted by +1.
SFX: Don’t Worry, I’ve Got This. If your pool includes Piloting Master, spend 1 FP to reroll.
SFX: Favored Model. Step up Enhanced Reflexes when operating X-Wings starfighters or those based on Incom Shipyards technology.
SFX: Versatile. Split any ACE PILOT power into two stepped back dice.
Limit: Pushed to the Limit. Shutdown any ACE PILOT power to gain a FP. Recover during the next Exploration or Social Scene.
Limit: Out of Ammo. Shutdown Blaster Rifle and gain 1 FP. Activate an opportunity to recover Blaster Rifle.

BLACK ONE STARFIGHTER

Distinctions: T-70 X-Wing Fighter, Customized, Inspiring Symbol

Interstellar Flight D12
Enhanced Reflexes D8
Durability D8
Weapons D8

SFX: Quad Laser Cannons. If a pool includes a Weapons power, you may replace two dice of equal size with one die +1 step larger.
SFX: Proton Torpedo Launchers. Step up or double a Weapons die against a single target. Remove the highest rolling die and add 3 dice for your total.
Limit: Disabled Astromech Droid. Shutdown BLACK ONE STARFIGHTER to gain 1 FP. Recover power by activating an opportunity or during a non-Action Scene.

Specialties
———–
Piloting Master, Covert Expert, Ranged Combat Expert, Melee Combat Expert

Milestones
———–
STARFIGHTER CORPS’ BLACK LEADER
1 XP when you first lead a squadron.
3 XP when you create an asset for a squadmate to use in battle.
10 XP when you send someone from your team off to lead their own team or step down
as the squadron leader because you believe someone else is more qualified.

NOT AS BAD AS IT SEEMS
1 XP when you respond to a dangeous situation with sarcasm and wry humor.
3 XP when you treat a situation with dead seriousness.
10 XP when you decide that your humor has no place in war, or endeavour to always keep your allies’ spirits up no matter how dire the situation.

DOWNLOAD POE DAMERON’S HERO SHEET

BB-8

A new-model astromech, BB-8 served the Resistance in the years after the defeat of the Galactic Empire, helping pilot Poe Dameron fly his X-wing. Together, Poe and BB-8 kept watch on the First Order.

When the First Order captured Poe on Jakku, BB-8 fled into the planet’s desert wastes, custodian of an important clue to the location of the lost Jedi Master Luke Skywalker. The plucky astromech soon became the target of a determined search by the Resistance, the First Order and the galactic underworld. (starwars.com)

star_wars_ep7_bb-8_2Challenge Die
——

D6 (Standard)

Distinctions
————

Poe’s Co-Pilot
Skittish
Loyal Astromech Droid

Abilities, Signature Assets & Special Talents
————

BB SERIES FRAME

Eletronic Senses D8
Eletronics Influence D6
Speed D6

SFX: Liquid cable launchers. When inflicting Ensnared complication on a target or creating an Stabilized asset, add a d6 and step up your effect die.
SFX: Eletric Discharge. If your attack roll includes Eletronics Influence, add a d6 and step up Injury stress. If the target is stressed out from this attack, they take no trauma.
Limit: Droid. When affected by droid-specific complications or tech, step up the lowest die in the dark side pool or add d6 to the dark side pool.

Specialties
———–
Tech Master, Covert Expert

DOWNLOAD BB-8 ‘S NPC SHEET

VILLAINS

10062014-kylo-troopers-lg
©Disney & Lucasfilm Ltd. 2015

KYLO REN

A dark warrior strong with the Force, Kylo Ren commands First Order missions with a temper as fiery as his unconventional lightsaber. As a leader of the First Order and a student of Supreme Leader Snoke, he seeks to destroy the New Republic, the Resistance and the legacy of the Jedi. (starwars.com)

Challenge Die
——
D10 Boss

Distinctions
————
Dark Side Warrior
Anger Management Issues
Dark Legacy

Abilities, Signature Assets & Special Talents
———-
DARK JEDI
Force Control D10
Telekinesis D10
Enhanced Strenght D8
Enhanced Stamina D8
Enhanced Reflexes D8
Enhanced Senses D10
Mind Probe D8

SFX: Fearsome. Add d6 and step up effect die by +1 when using DARK JEDI powers to inflict fear stress.
SFX: Fiery Temper. Add a die to the dark side pool equal to your current Anger stress to add that Anger stress die to a pool including a DARK JEDI power.
SFX: Freeze. Add a d6 and step up your effect die by +1 when inflicting Frozen complication on a target.
SFX: Interrogator. If a pool includes Mind Probe power, you may replace two dice of equal size with one die +1 step larger.
Limit: Not as strong as Darth Vader. Step up the lowest die in the dark side pool or add d6 to the doom pool and step up anger stress or emotional complications from taunting, insults, etc. related to your prowess with The Force.

CROSSGUARD LIGHTSABER
Weapon D8

SFX: Crossguard. When including Weapon as part of an attack against close melee targets, add d6 and step up effect die by +1.
Limit: Gear. Shutdown CROSSGUARD LIGHTSABER to step up the lowest die in the dark side pool or add d6 to the dark side pool. Spend a doom die to recover CROSSGUARD LIGHTSABER.

Specialties
———–
Covert Expert, Lore Expert, Menace Master, Melee Combat Expert

DOWNLOAD KYLO REN ‘S THREAT SHEET

CAPTAIN PHASMA

Clad in distinctive armor of salvaged chromium, Captain Phasma commands the First Order’s legions of stormtroopers. A tough veteran commander, she has no use for fancy titles or complex war rooms, preferring to lead her troops in battle against the First Order’s enemies.

Phasma served as one of the First Order’s commanding triumvirate, though she sometimes clashed with both the technocratic General Hux and the mysterious Kylo Ren. She worked tirelessly to make the First Order’s stormtroopers the galaxy’s finest soldiers, searching for any sign of weakness or disobedience in the ranks. (starwars.com)

starwars_ep7_captain_phasma_1Challenge Die
——
D8 Elite

Distinctions
————
Veteran Commander
Intimidating Leader
Chromium Stormtrooper

Abilities, Signature Assets & Special Talents
———-
ELITE STORMTROOPER ARSENAL
Blaster Rifle D8
Enhanced Durability D8
Eletronic Senses D6

SFX: Commanding Voice. Add a d6 and step up effect die when inflicting social stress or inflicting a social complication.
SFX: Immunity. Spend a doom die to ignore stress, trauma, or complications from gas or darkness-based attacks.
SFX: Markswoman. Against a single target, step up or double a Blaster Rifle die. Remove the highest rolling die and use 3 dice for your total.
Limit: Gear. Shutdown any ELITE STORMTROOPER ARSENAL to step up the lowest die in the doom pool or add d6 to the doom pool. Spend a doom die to recover ELITE STORMTROOPER ARSENAL.

Specialties
———–
Melee Combat Expert, Menace Expert, Ranged Combat Master, Tech Expert

DOWNLOAD CAPTAIN PHASMA’S THREAT SHEET

FIRST ORDER STORMTROOPERS

The First Order’s infantry units wear stark white armor derived from that worn by the Republic’s clone troopers and the Empire’s stormtroopers. Members of this new generation of stormtroopers are trained from birth, growing up with unit designations instead of names and fed a steady diet of First Order propaganda to ensure absolute loyalty. Where the Empire opted for numbing routine, the First Order’s training simulations and live-fire drills encourage improvisation on the battlefield, making these stormtroopers more dangerous than their Imperial predecessors. (starwars.com)

starwars_ep7_stormtrooper_2Challenge Die
——
5D6 Standard (Mob)

Distinctions
————
Absolute Loyalty
Trained From Birth
Enforcers Of the First Order

STORMTROOPER ARSENAL
Armor D6
Eletronic Senses D6
Blaster Rifle D8

SFX: Area Attack. Against multiple targets, for each additional target add a d6 and keep an additional effect die.
SFX: Concentrate Fire. Step back the highest die in your attack action pool to add a d6 and step up Injury inflicted.
Limit: Gear. Shutdown any STORMTROOPER ARSENAL to step up the lowest die in the dark side pool or add D6 to the dark side pool. Spend a dark side die to recover STORMTROOPER ARSENAL.
Limit: Squad Cohesion. Defeat FIRST ORDER STORMTROOPERS Challenge dice with d8 Stress to reduce FIRST ORDER STORMTROOPERS. Each Challenge die may be treated as a separate target for Area Attack SFX.

Specialties
———–
Menace Expert, Melee Combat Expert, Ranged Combat Expert

DOWNLOAD FIRST ORDER STORMTROOPERS’S THREAT SHEET

 

You have seen the rules, the examples. It’s time to create your own Star Wars heroes and record them in this character sheet!

click image to download

 

Next: In part IV, Starships and optional rules for dark side temptation.

 

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3 thoughts on “Star Wars Heroic Roleplaying: Part III

  1. I love it! I recently ran a WEG one-shot and it was great but it didn´t quite do it for us. The climatic lightsaber duel lasted all of two rounds :-/ looking forward to the temptation/dark side mechanics

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